Is Assassins Creed Unity crashing on you ?

Not sure if this issue is strictly on the PS4 but upon reaching Sequence 12 Memory 2 , my game would crash right as the level was about to load with the error code CE-34878-0. The only way to get my game to load and actually be playable was to completely disable my Internet connection in the PS4’s settings.

The path to the setting is:

On the PS4’s home screen select Settings – Network – Uncheck the “Connect to Internet” Box.

Until Ubisoft releases a patch this may be the only workaround which isn’t really that bad as the game will continue to save locally and you get to continue and eventually finish the single player story mode. The down side to using this fix, you won’t be able to play multiplayer and the companion app will no longer function. A few other things like using Boosts and accessing Initiates, the store and certain features on the map will no longer function either.

This is a temporary solution to this bug as the game is rendered useless until I disabled my internet connection so whatever ACUnity is tying to access on the Ubisoft servers is either not there or sending back a bad reply and causing the game to ultimately crash. This bug is absolutely an Assassins Creed Unity bug as I could play any other title just fine with the internet connection re-enabled.

I Hope this helps to at least get things going again for you if your game was crashing and basically useless as mine was. Leave any comments or questions and I will answer and help you as best as I can regarding this issue.

Samsung gear-vr-device

The Samsung Gear VR is here! Sorta…

Samsung is allowing a few dedicated fans the opportunity to sign up for an exclusive beta it of it’s up and coming VR headset, the Samsung Gear VR in collaboration with Oculus however there’s a catch. The headset works exclusively with Samsung’s flagship phablet device, the Galaxy Note 4. The Note 4’s powerful processor and its ability to output 4k at 30 fps allow the magic to happen. If you happen to already own the Galaxy Note 4 and are interested in this whole VR noise, this is a no brainer for you so sign up and cross your fingers that you are one of the lucky few to be selected for the beta. Being a gadget whore myself I cannot ignore the lure of this package and would love to get my hands (or head) on one and thus signed up immediately. Good luck and drop me a line if you do get it and rub it in by sending me pictures of you and your shiny new headset holding hands and doing date things. For example a picture of you with your headset riding on a roller coaster whilst running the roller coaster VR simulator would be quite epic and possibly short circuit your brain so be warned!

Sign up for the BETA here



Snail Games under legal fire…

Snail Games USA, well known for bringing its MMO hit, Age of Wushu, to the Americas in 2013 is currently being sued by its former Director of Game Operations, David Runyan. Snail Games is one of China’s first companies to bring rich, 3D gaming to the mass market whilst costing the gamer absolutely nothing to get up and running. It seems, however, that the ones truly paying the price for its blockbuster titles are the company’s employees under leader, Mr. Shi Hai.

During Mr. Runyan’s employment, Shi Hai apparently accused David Runyan of faking a work-related injury. Mr. Runyan had to work from home for two weeks while a back injury healed. But Mr, Shi Hai was so upset about Runyan claiming to be injured that he voiced his displeasure by sending Runyan a hostile email. In the e-mail, She Hai calls Runyan an abnormality to the typical American employee for allegedly lying about his injuries. The e-mail goes on to call Runyan a “liar” and terminates his employment. Runyan’s lawsuit also claims that Shi Hai showed blatant distrust of non-Chinese employees, including Mr. Runyan himself, who is white. Cleary, Mr. Shi Hai has not been using his Wushu powers for good as Runyan his since filed a lawsuit for, among other things, wrongful termination and discrimination on the basis of race, ancestry and ultimately physical disability, all of which are very serious claims.

Word on the street is Mr Hai intends on making Snail Games biggest hit, Age of Wushu, more accessible to the U.S gaming community. However starting that quest with a discriminatory case against one of its own creators is clearly not the way to win over your new target audience. Mr Shi Hai is no stranger to the spotlight and Runyan’s lawsuit even mentions how Hai tends to treat major game conferences such as E3 as a personal celebration worthy of rockstar status. Runyan’s lawsuit gives us a glimpse into life working for Shi Hai at Snail Games USA. “Difficult” and “volatile” are two of the words used to describe Mr. Shi Hai as a boss. Additionally, Runyan’s case claims that working for Shi Hai leaves employees vulnerable to snap judgements on major decisions based on pure emotion instead of sound business practices and what is best for the company. Apparently, executives are not immune to this sort of treatment either as it seems they come and go at an alarming rate at Snail Games USA. High turnover at upper levels of management is indicative of a system that is either broken or manipulated by a leader who seems to think that he is invincible. Snail Games USA also seems to be notorious for going dark when it comes to supporting its customers who have filed equests and or inquiries regarding account lockouts and access and can be seen by the numerous complaints filed online to BBB like websites by frustrated gamers who have zero access to their accounts sometimes containing e-funds paid for with actual money which then becomes a very serious issue. Common to Google results are Age of Wushu customers complaining of questionable practices of Snail games regarding their financial information such as not being able to remove their credit card information once its used initially seeing as it is in fact very difficult to actually play Age of Wushu without shelling out cold hard cash which leaves many games frustrated. Mr Hai would be wise to reconsider his current business practices here in the West should he really intend to win over the hearts of his Western followers.

The lawsuit documents can be viewed via this link

* Image copyright and courtesy of Chinagame.178.com

** Mr. Runyan’s case is pending in the Los Angeles Superior Court. I obtained of copy of the Complaint. E-mail me if you would like a copy. The lawsuit notes that Mr. Runyan is represented by employment attorney Janeen Carlberg who declined to comment “at this early stage of the proceedings.”

Game Review – Alien Isolation (PS4)

Alien Isolation PS4

Alien Isolation PS4

Lets just get right to it and let someone else beat around the bush, this game is a bit of a let down especially considering all the material, blockbuster movies and previous game releases the developers had to work with. Alien Isolation hails itself as a Next-Gen, first person adventure however a few obvious and very noticeable flaws appear within the first hour of gameplay:

– Start the game and immediately take a look down at your feet and tell me those proportions are accurate? (no wonder the Alien wants to kill her)
– Why is the voice over audio so poorly done and scripted that enemies all sound like moody, petulant teenagers?
– Why do all the voices have the same volume whether you are standing right next to them or running away two rooms down?
– Why does the flash light look like it was dragged right out of a N64 game? In fact, I’ve seen better flashlight attempts in some Nintendo games so I shouldn’t insult them like that. I found myself opting to crawl around blindly in the dark rather than using that poor excuse of a flash light as it just looks like someone left their cold beverage on your tv screen for too long and its now left a few water stains.
– Why does the main character NOT HAVE A SHADOW? Are you serious? This is still so puzzling to me as even inanimate objects like boxes and crates have shadows cast by light sources in the game (be they static or dynamic) however the main character doesn’t? You telling me the PS4 or Xbox One couldn’t handle rendering this? Take a look at Destiny on either platform and see how a shadow looks like when it is done right.
– Who codes a million save points into their games these days? Why do we have large hard drives built into our consoles if games insist on using 80’s, save manually every 10 steps architecture? “Auto Save” for pete sakes!

Im sorry but SEGA has to have some large ones to charge $60 for this conglomeration of old, cliché and hackneyed gameplay, how utterly brave of them! I now believe I know why they chose not to release a demo as buyers would of clued up to the poor title they were considering purchasing. This is not Next-Gen and this is not worth $60, Xbox 360/Playstation 3 $49.99 maybe but PS4/Xbox One Next-Gen this is not I’m afraid.

Not to be completely negative (even though its really easy to be after playing this game) one of the few aspects that looks good and works well are the cutscenes as they are done via the in-game engine and look mighty impressive for a console that costs about the same as a decent PC video card. However even these cutscenes are hindered slightly by frame rate drops every now and then but not enough to be a major distraction luckily as I did find myself not skipping these at all. At certain times throughout the game it does provide a feast of eye candy and gorgeous visual effects especially if you know what to look for and what it takes to render such things however the annoyances I mentioned earlier always seem to snap you right out of the immersive world the developers tried so hard to create.

I will have to give the sound engineers and programmers a huge round of applause as the audio of Alien Isolation when pumped through a decent 5.1 or 7.1 surround sound system is scary good. Dolby 7.1 shines especially well if you set the audio to “Full Range” in the options and you can literally hear the Alien running above and below you along with the usual front, rear and side channels doing a fantastic job as well with solid low end effects handled by the subwoofer but not so much that it drowns everything else out. A job really well done and probably some of the best sounding audio I have heard from a video game in a long time.

The story’s first few hours is slow as it builds up characters, locations and the serious danger the Alien poses and how reliant you are on stealth as you will be spending most of your time in the game running around trying to do everything as quietly as possible. Im ok with a bit of stealth gameplay every now and then but I also love me some kick the door down, hold the trigger and spray the walls full of bullet holes kind of gameplay, but that sort of approach will get you killed quick. The story and gameplay seems to gain momentum towards the last few hours of the game but naturally you will have to put in many hours of frantic running, hiding, box investigation and manual saving to reach this point.

At the end of the day thankfully, I didn’t shell out $60 for this game and can happily send it right back to GameFly and tell SEGA thanks but no thanks, what’s next though 😀 ?